No reviews and bad user scores for Digimon Survive, but we give the all-clear (partly).

Even today there are no professional reviews of Digimon Survive. Metacritic and OpenCritic come to nothing. Instead, there are an above-average number of negative user scores on Metacritic. At the time of publication, Metacritic 176 reports negative user scores totaling 176.

Together with the long Development history of the game and the many shifts does not give a good picture. Fans have every reason to be suspicious if there are no reviews for a game at launch (and days after).

We can give the all-clear, at least partially. We cannot say why there are no reviews. But Digimon Survive certainly doesn’t seem like a bad game. That’s our assessment after the first few hours of play.

In fact, it seems as if many buyers approached Digimon Survive with the wrong expectations. Of course, this is not necessarily a mistake on the part of the buyer. A mixture of visual novel and tactical RPG is probably not what you would expect as a Digimon fan behind a new game of its brand. But that’s what Digimon Survive is, and it’s probably a lot more visual novel than fans expected.

“It would be a Digimon game that I would really enjoy , if it wasn’t so overloaded with these VN elements,” writes a user at Metacritic, who gives 0 out of 10 points. We’re already busy testing Digimon Survive, but like probably many other media, we’re far from finished with our review.

To give you some important insights and to tell you what to expect Cassandra has already shared a few collected impressions today, which I will pass on to you. Of course, this is expressly not a final assessment – it is possible that some things will change here. But we feel like talking about it is good for you readers and good for Digimon Survive.

Our first impressions

In fact, Digimon Survive is primarily a visual novel. You will spend most of your play time reading. There are three different modes, which should offer some variety, but do not deviate from well-known genre conventions.

In the first mode you actually only read the conversations that drive the main story forward. In exploration mode, on the other hand, you can click through different areas and learn more about the characters and the game world. If you want to keep your exploration as short as possible, the game will show you where the story continues – but you might miss out on a handy item or two.

Last would be here the free-action mode, à la Fire Emblem Warriors: Three Houses or Persona, where you have a certain number of activity points that you can spend on activities such as getting close with other characters or investigating a particularly suspicious location.

The digimon fights in which your monsters fight each other represent the variety in the visual novel loop. The gameplay here is not based on classic role-playing games such as Pokémon or Dragon Quest, but more on tactical role-playing games such as Fire Emblem or Final Fantasy Tactics.

You can use items to improve the values ​​of your Digimon or let them digitize. The fights are entertaining and part of the main story. They are freely selectable in the exploration modes, but will probably only account for a small part of your game time. So if you buy Digimon Survive, you should really expect a lot of (classic) visual novels, otherwise you will definitely be surprised, be it positively or negatively. But hey: We’ve played almost three of the twelve chapters so far and so far we’ve had a positive impression of the surprisingly dark story.

Sunday question about Digimon Survive

So – not a cyberpunk case. At least not in all likelihood. By the way: Our current Sunday question is also about Digimon Survive – and it’s about your first impressions. So if you’ve already played Digimon Survive and want to talk about it, feel free to do so!

Images: Digimon Survive, Bandai Namco, Hyde

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